
Players can receive a temporary boost to a skill by reading a skill magazine corresponding to it, which can be found around the Mojave Wasteland or purchased from vendors, the effects of which can be further enhanced by certain Perks. Skills have a larger effect on conversation choices whether a dialogue option will succeed or fail is shown up front, and entirely dependent on Skill level, rather than both skill and chance as was the case in Fallout 3.

This skill impacts how much health is restored by food and drink.

The option to make any last minute changes to their character occurs when the player steps beyond the boundaries of the starting location of Goodsprings. The Character Creation section of the game was refined to take less time than Fallout 3, with players able to skip the tutorials and proceed across the Wasteland once their character is set up.The third-person perspective in the game was redesigned to be more "over the shoulder" than it had been in Fallout 3.Players can use the iron sights on firearms in the game, with the exception of certain larger guns and some energy weapons. system being updated with several new V.A.T.S.-specific attacks, and a number of kill animations being made for several of the game's melee weapons. Combat is improved upon, with the V.A.T.S.Some of the improvements and new features included: While gameplay from Fallout 3 was retained for Fallout: New Vegas, Obsidian Entertainment worked upon providing the game with improvements upon existing elements while introducing some old and new features to the series. The game also received a Golden Joystick Award for "RPG of the Year" in 2011. New Vegas was a commercial success, shipping more than 5 million copies altogether, and is estimated to have sold around 12 million copies worldwide. New Vegas received positive reviews, with critics praising the game's writing, quests, and improved gameplay, while garnering criticism for glitches and bugs on launch. After surviving, the Courier begins a journey to find their would-be killer and recover the package, makes friends and enemies among various factions, and ultimately becomes caught up in a conflict that determines who will control New Vegas and the Mojave Wasteland. While transporting a package across the Mojave Desert to the city of New Vegas, the Courier is ambushed, robbed of the package, shot in the head, and left for dead. Players take control of a character known as the Courier. It is not a direct sequel, but it does mark the return of a number of elements found in the Black Isle Studios-developed Fallout 2. The main story of New Vegas takes place in the year 2281, four years after the events of Fallout 3. This war was caused by a major international conflict between the United States and China over natural resources. It is set in a world that deviated onto an alternate timeline thanks to atomic age technology, which eventually led to its devastation by a nuclear apocalypse in the year 2077 in an event referred to as "The Great War". The game is set in a post-apocalyptic open world environment that encompasses a region consisting of parts of Nevada, California, and Arizona. It was announced in April 2009 and released for Microsoft Windows, PlayStation 3 and Xbox 360 on October 19, 2010.
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It is a spin-off of the Fallout series and was developed by Obsidian Entertainment and published by Bethesda Softworks. Fallout: New Vegas is a post-apocalyptic action role-playing video game.
